![]() Trivia: donno much about her, but i'll tell what i do know. Multiplayer notes: if preferred, you can set the first turn to 5 frames, so the actual match begins from the point where both have swords detached ![]() tho closer than 100 would probs immobilize the sword) Treshold: 100 (lower and u rip ur foot off with the sword, higher and u're stuck with a sword in midair)įrac: not recommended (probs would frac the wrist when spinning or trying to rip off the sword)ĭQ: NO (the left foot's the shin, that'd dq the first frame, read above for extra info)ĭistance: go crazy (the ones i've tried are 100 and 200, both work well. Try to avoid turning the left (fencing) wrist between the two extremes too fast, since it has to be strong enough to deattach the sword, it's also strong enough to rip itself off. by raising shoulder and contracting wrist it takes 5 frames. In this mod you have to rip the sword off yourself. so it's not (only) for consistency with the rest of the single sword mods of the game The sword is in your left hand because the right wrist is spinny, so it couldn't rip the sword off, and the fencing wrist is more usefull for slashing anyways. The foot is replaced with the shin of the same side leg, so he won't be like a kitten with no toes. Strong right arm (cuz he's got a mechanized rightie prostetic) Rotating right wrist (for yoshimitsu copter moves or instant DM) He also seems to have an extraordinarily rotatable midsection, but i didn't put that in the mod.ĭetachable sword (begins in the left hand, can be used in either hand or thrown)įencing left wrist (to rip the hand off and for fencing-ish moves) He lost a hand in an ambush and hence has a mechanized prostetic with a 360 degrees spinning wrist. The funny thing is that his outfit has been more or less different in each game. he's also featured in all 3 Soul Calibur games (thanks Mr.Poptart). Yoshimitsu is also the only character that's been featured in each part of the game. I don't know a lot of the story of all the charachters, so corrections and/or additions are welcome. So, the mods will be about charachters from the legendary game series from Namco Tekken (the iron fist). also read the first post (the one you're reding right now) before complaining about something, it might be explained there. if you have a solution for the problem, though, you're very welcome to post it (see additional info at page 2). Don't moan about the DQ problem in Kunimitsumod.tbm and Yoshimitsumod.tbm, it's a bug. Behave yourself, it's offensive and doesn't make me read the comment any more, on the contrary, ratherģ. ![]() ![]() Be specific, don't just say it sucks, it's no use for me knowing you don't like it, i wanna know what's wrongĢ. Please, if you load a mod, comment on it, it's frustrating to see the loads go up but the thread go down in the forum.Ĭomments and constructive critisism are very welcome, but.ġ. Yoshimitsumod.tbm was my first mod, just so you know. ![]()
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